Medium Range RED chits only. Direct fire against infantry is the same as for HVCs. All infantry element types are available. These operate as IAVRs. Anti-armour teams are therefore the only element type that has IAVR capability.
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But while the rules seemed difficult when I read through them, they were very easy to learn by playing. The c3 and combat systems are quite elegant. Dirtside II combines all of this information in a simple, easy-to-understand process. There is no perfect vehicle. The alternate platoon activation is quite nice, as are the morale rules.
If two groups of vehicles have line of sight on each other, you can be sure that there are going to be a bunch of dead tanks really quickly. Combat is bloody and quick. I suspect that is more a function of the genre of armored combat than it is of Dirtside II, though. All in all, a great game at a good price. Tuffley and Elliot deserve a lot of credit for this system. Danny Gurule dgurule jeppesen.
Dave Hornung hornung buffnet. Outstanding game. The rules look complex, but with use of the design cards play is fast and easy. The rules could be used for any thing from WWII to the future. Morale is easy and seems realistic.
Probably one of the best sets for the money. Jason Stephensen J. Stephensen fbs. Nicolas Baban pirate indy. Each player moves an entire unit. It moves, shoots, does everything. Then the opposing player moves an entire unit. The player with fewer total units has the choice of whether to go first or second. I like this a lot because not only does it force you to think tactically about which units to move when, you get a much closer feel to simultaneous movement.
Units get two sections to their phase, movement and combat action. They can move first and then fire or fire then move. That way you can sneak up and fire on a unit before it gets a chance to move.
The op-firing unit then loses its phase for that turn. This is, I believe, the best system to date that anyone has come up with. If you would like to add your opinion to this webpage, use the following form or send email to the editor.
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